Well hopefully they do this for Doom as well. DOOM SNAPMAP COOP YOUTUBE MODSīut I was just saying that as a huge fan of Doom and it’s mods since the beginning and not talented enough (or at least not having the time to really get in there and try to learn the stuff) to actually use the source code or the extensive modding tools available as it is, this seems quite promising for fans like me.
#HOW IS DOOM SNAPMAP COOP FULL#
If we end up really utilizing the SnapMap tools and get a firm understanding of what’s going on inside of it, create successful and fun content that the community enjoys out of it with it’s limitations, then if they release a full blown toolkit maybe the modding scene will see some newcomers and bring in new ideas for both classic doom and doom 2016 :D Now if they do end up releasing a nice toolkit for all the savvy modders out there, this could be the kickstart for some of the younger or less mod-savvy people out there as myself to really give it a shot when they become available is all I’m trying to say. I realize that with such an advanced 3d engine that this would be pretty unfeasible, but I still can’t help but feel like this is missing some of the beauty of map making. I’ll probably make a few maps in it before I just return to old school doom mapping.
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If it were up to me I dont know if I would have approved a puzzle piece map editor that you stitch together like a quilt. If it were feasible, I would have pushed for something a bit more intuitive.